For the complete documentation index, see llms.txt. This page is also available as Markdown.

Overview

Solana Vibe Station Developer Documentation

Welcome to the Solana Vibe Station (SVS) developer documentation. This section is your reference for building on top of our Solana infrastructure — from standard RPC calls all the way through to low-latency transaction landing, gRPC streaming, and historical data.

Everything you need to integrate is documented here. If you're new, start with Getting Started, then jump to the section that matches what you're building.


Getting Started

Before making your first request, review the basics:

  • Connection Information — Endpoint URLs for every tier, across RPC, SWQoS, and gRPC.

  • Rate Limits & Connection Limits — Per-tier request limits, burst behavior, and headers you should be reading on every response.

  • Endpoints & DNS Load Balancing — Geographic routing, automatic failover, and location-pinned endpoints.


Solana RPC

The foundation of the platform. Standard Solana JSON-RPC, served from our Atlanta and Amsterdam regions.

  • HTTP Methods — Full set of supported HTTP RPC methods for queries, account state, transaction submission, and chain metadata.

  • Websocket Methods — Real-time subscriptions for accounts, programs, slots, signatures, and logs over WSS.

Jito

Access the Jito block engine through SVS endpoints for bundle submission, simulation, and tip discovery.

  • Jito Bundles — Submit and simulate bundles, query tip accounts and floor amounts, and interact with the rest of the Jito block engine surface area.

Lightspeed

Our optimized sendTransaction propagation service for applications that need the highest possible landing rates and lowest confirmation latency.

  • Lightspeed — Tiered tip routing across staked validators and direct leader connections, plus the /lightspeed endpoint reference.

Streaming

The lowest-latency way to consume on-chain data. Subscribe to accounts, transactions, slots, blocks, and entries with sub-second deltas.

  • Yellowstone gRPC — Dragon's Mouth gRPC streaming: what it is, why it beats WebSockets, and when to reach for it.

  • Yardswitch — Sub-millisecond multiplexed streaming with a 24-hour replay window.

Historical Data

Archival access to the full Solana chain history when our standard RPC retention isn't enough.

  • Overview — Supported archival methods, including getBlock, getBlocks, getBlocksWithLimit, getBlockTime, getFirstAvailableBlock, getSlot, getTransaction, getSignaturesForAddress, and getSignatureStatuses. Use these for backfills, analytics, and reorg-aware indexing.

Rewind

Point-in-time account state reconstruction. Query what an account looked like at any historical slot, diff two slots, or replay a transaction against historical state.

  • OverviewgetAccountInfo, getMultipleAccounts, getAccountChanges, getAccountDiff, getRewindCoverage, and simulateHistoricalTransaction.


Need Help?

If you hit something the docs don't cover, reach out via your portal account or on Discord by submitting a support ticket.

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